[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="64_g14_mifuneoffice",screenadapt="coverall")] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [charslot(slot = "l", name = "avg_npc_1896_1#1$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_clog_fts", volume=1)] [charslot(slot = "r", name = "avg_npc_1901_1#5$1", duration=1.5)] [Delay(time=2)] [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]三船先生,您真的要亲自去锻冶町吗? [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]这是我和铁斋、和星熊之间的事,只有我亲自了结,这事才算办得漂亮。 [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]按照您现在的谋划,说实话,就算没有般若,铁斋也会就范。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]你就这么不愿意让星熊回来? [charslot(slot = "r", name = "avg_npc_1901_1#2$1", focus="r")] [name="澪"]只是觉得没必要。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]也是,她一回来,你的工作量多了不少。看在你要接我班的分上,我可以给你讲得明白一点。 [dialog] [delay(time=1.5)] [charslot(slot = "l", name = "avg_npc_1896_1#6$1", focus="l")] [name="三船"]澪,你觉得想在御机活得好,什么最重要? [charslot(slot = "r", name = "avg_npc_1901_1#1$1", focus="r")] [name="澪"]团结? [charslot(slot = "l", name = "avg_npc_1896_1#6$1", focus="l")] [name="三船"]不,最重要的是......“漂亮”。 [name="三船"]外表上的华丽美观可以一举扭转世人心中的成见,你、我,我们都得益于此。 [name="三船"]如果一直是当年那副小混混的打扮,我怕不是第一次上电视就要被人轰下去,更别说把金石台办到今天这步。 [charslot(slot = "l", name = "avg_npc_1896_1#2$1", focus="l")] [name="三船"]而做事,同样讲究漂亮,讲究美。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]乌萨斯有个我记不起名字的作家说过一句话,如果第一幕出现了一把铳...... [name="三船"]那么,最迟到第三幕,这把铳一定要被一个拉特兰人握在手中。 [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]三船先生,据说哥伦比亚有一群叫黑钢的人也会用铳。 [charslot(slot = "l", name = "avg_npc_1896_1#9$1", focus="l")] [name="三船"]哈哈,你明白我意思就好。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]御机太大,发展得也太快,我们很多时候没办法确定自己做的事究竟是否正确...... [name="三船"]那就只能把事情做得有始有终,让每个人都去他们该去的地方,让每一把铳都在最后扣响,这也是漂亮,这也是美。 [charslot(slot = "r", name = "avg_npc_1901_1#3$1", focus="r")] [name="澪"]听起来更像......把事情做绝。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]你愿意怎么想都随你去。等你成了金石会的四代目会长,你大可以试一试我说的话。 [name="三船"]不过现在,你还是专心休息,等着对付星熊吧。 [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]......星熊是强敌。 [charslot(slot = "l", name = "avg_npc_1896_1#6$1", focus="l")] [name="三船"]但她是鬼,而且是已经失控过一次的鬼。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]听说过一个叫奎隆的人吗? [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]据说是个很久很久以前的人,和鬼族以及僧院有关,再多就不知道了。 [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]铁斋以前除了那些老掉牙的武家故事,就喜欢讲这个人的传说。 [name="三船"]那些传说真假难辨,有的还自相矛盾,比如关于奎隆的死,铁斋至少讲过三种不同的版本。 [charslot(slot = "l", name = "avg_npc_1896_1#2$1", focus="l")] [name="三船"]但其中我最喜欢的一种,就很残忍,也很......美。 [name="三船"]在真正取得涅槃,遁入阇那之前,奎隆听见了最后一支鬼族被迫成为苇原之民时骨肉分离的哭声。 [name="三船"]但那时的奎隆已经形销骨立,无力从无忧树下离开,无力仗剑拯救同族,甚至无力控制自己青色的怒火—— [charslot(slot = "l", name = "avg_npc_1896_1#1$1", focus="l")] [name="三船"]于是,怒火占据了奎隆的心神,让他彻底失却了神智,让他以垂死之躯消灭了一整支军队,可他要保护的同族也全数死在他的剑下。 [name="三船"]至于这个故事里的奎隆是力尽而死,还是死于自戕,抑或是无情到即便如此仍然能心安理得地涅槃,就不得而知了。 [charslot(slot = "r", name = "avg_npc_1901_1#1$1", focus="r")] [name="澪"]......我不懂您讲这位奎隆的传说有什么用意。 [charslot(slot = "l", name = "avg_npc_1896_1#9$1", focus="l")] [name="三船"]当一个鬼意识到自己无能为力的那一刻,总是其最脆弱的时候。至于是一蹶不振,还是陷入疯狂...... [name="三船"]我们要对付的这一位,可是有过先例的。 [charslot(slot = "r", name = "avg_npc_1901_1#5$1", focus="r")] [name="澪"]...... [charslot(slot = "l", name = "avg_npc_1896_1#9$1", focus="l")] [name="三船"]好了,快去休息吧。我也该见见我们的客人了。 [dialog] [PlaySound(key="$d_avg_clog_fts", volume=1)] [charslot(slot = "r", afrom=1, ato=0, duration=1.5)] [delay(time=2.5)] [charslot(duration=1, isblock=true)] [delay(time=0.5)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4199_makiri_1#2$1", posfrom="200,0", posto="0,0", duration = 1.5)] [delay(time=2)] [name="森内"]三船先生......您贵安? [charslot(slot = "m", name = "avg_npc_1896_1#9$1")] [name="三船"]怎么样,没伤着吧? [charslot(slot = "m", name = "avg_4199_makiri_1#13$1")] [name="森内"]没有,没有!倒不如说这是我最近睡得最香的一觉! [charslot(slot = "m", name = "avg_npc_1896_1#9$1")] [multiline(name="三船")]对嘛,干你们这一行的,就该像你这样,风趣幽默,笑面迎人...... [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [multiline(name="三船",end=true)]还喜欢东挨西问。 [charslot(slot = "m", name = "avg_4199_makiri_1#5$1")] [name="森内"]......! [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [name="三船"]去给星熊打个电话,就说......我找她有事相商。 [charslot(slot = "m", name = "avg_4199_makiri_1#13$1")] [name="森内"]这个......三船先生,您看,星熊她毕竟帮了我不少...... [charslot(slot = "m", name = "avg_npc_1896_1#4$1")] [name="三船"]帮你查明了“轮入道”的真相? [charslot(slot = "m", name = "avg_4199_makiri_1#13$1")] [name="森内"]是啊—— [charslot(slot = "m", name = "avg_npc_1896_1#4$1")] [name="三船"]不止如此吧? [name="三船"]你站在摊前怅然若失的时候,到底在想什么呢?这么多年追逐怪谈的努力都白费了,是不是? [charslot(slot = "m", name = "avg_4199_makiri_1#6$1")] [name="森内"]...... [charslot(slot = "m", name = "avg_npc_1896_1#9$1")] [name="三船"]现在你知道了,一切都是虚妄。你好像被我和我构筑的这些怪谈给骗了。 [charslot(slot = "m", name = "avg_4199_makiri_1#6$1")] [name="森内"]您......为什么要这么做? [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [name="三船"]这和你无关。你就当自己太倒霉吧。但反正生活是要继续的,所以,如果你愿意,可以把一些更实在的东西抓在手里。 [charslot(slot = "m", name = "avg_4199_makiri_1#6$1")] [name="森内"]您在利诱我? [charslot(slot = "m", name = "avg_npc_1896_1#6$1")] [name="三船"]利诱?打电话,你以后继续做你的情报商。不打,你知道金石会对敌人会怎么做。 [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]三船先生—— [charslot(slot = "m", name = "avg_npc_1896_1#6$1")] [name="三船"]你要是想不起来,我很愿意提醒你一下,记得你的右眼是怎么丢的吗? [charslot(slot = "m", name = "avg_4199_makiri_1#9$1")] [name="森内"]......记得。当时是我为了追逐一桩怪谈,冲撞了三船先生和人谈事的场合...... [charslot(slot = "m", name = "avg_npc_1896_1#6$1")] [name="三船"]我废你一只眼,是因为你当初看了不该看的东西。而我留你另一只眼,是珍惜你的才能,也是对你的警告。 [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [name="三船"]现在,你该帮我做事了。 [charslot(slot = "m", name = "avg_4199_makiri_1#9$1")] [name="森内"]您能不能给我几分钟,让我想想—— [dialog] [charslot] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_drawtheknife_long", volume=1)] [delay(time=2)] 三船缓缓从腰间抽出刀来。 森内盯着那把刀的刀尖,看着它一寸一寸地接近自己的咽喉。 他吞了口唾沫,连自己都不确定下一个动作究竟是张口还是闭口—— [dialog] [CameraShake(duration=1, xstrength=5, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_punchsp5", volume=0.3)] [PlaySound(key="$d_avg_punchsp1",delay=0.1, volume=0.4)] [PlaySound(key="$d_avg_punchsp5",channel="a",delay=0.2, volume=0.4)] [PlaySound(key="$d_avg_punchsp4",delay=0.7, volume=0.6)] [delay(time=1)] [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]打斗声?! [dialog] [charslot] [PlayMusic(intro="$stranger_intro", key="$stranger_loop", volume=0.6)] [PlaySound(key="$d_avg_doorbreak", volume=1)] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [delay(time=1)] 还未等森内反应过来,办公室的门突然被猛烈地撞开。 [dialog] [PlaySound(key="$d_avg_highheeledshoe_carpet_fts", volume=1)] [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1", posfrom="-200,0", posto="0,0", duration=1.5)] [Delay(time=2)] [charslot] [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]星、星熊?! [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]快走! [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]那你...... [charslot(slot = "m", name = "avg_1044_hsgma2_1#5$1")] [name="星熊"]他困不住我,我还有些事要当面问他。 [dialog] [charslot(slot = "m", name = "avg_4199_makiri_1#5$1")] [Delay(time=1)] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "m", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=0.5)] [Delay(time=2)] 森内深深看了星熊一眼,转身快步离开。 [dialog] [charslot] [charslot(slot = "m", name = "avg_1044_hsgma2_1#1$1")] [name="星熊"]金兵卫,我从你手里抢了人,你似乎一点也不着急。 [charslot(slot = "m", name = "avg_npc_1896_1#9$1")] [name="三船"]本以为要大费周章的事,突然水到渠成了,这有什么好着急的? [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]你写假信让我回来,究竟是为了什么? [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [name="三船"]这事有点复杂,我刚跟人说过一遍,没心情再跟你讲。 [name="三船"]不过老头子哪怕再愚钝,也该知道其中最浅显的一条......般若吧。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]般若?! [charslot(slot = "m", name = "avg_npc_1896_1#9$1")] [name="三船"]你们连这都想不到?哈哈,不愧是能把亲生儿子都逼得和他反目成仇的“任侠”,不愧是他偏爱的“金石会的青鬼”! [charslot(slot = "m", name = "avg_npc_1896_1#6$1")] [name="三船"]澪! [dialog] [charslot] [PlaySound(key="$d_avg_clog_fts", volume=1)] [charslot(slot = "m", name = "avg_npc_1901_1#1$2", duration=1.5)] [Delay(time=2.5)] [charslot(slot = "m", name = "avg_npc_1896_1#6$1")] [name="三船"]休息时间好像不太够,不过,还是给我拖住她。 [charslot(slot = "m", name = "avg_npc_1901_1#1$2")] [name="澪"]是。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]拖住我,你的人就能赢铁斋叔?做梦。 [charslot(slot = "m", name = "avg_npc_1896_1#4$1")] [name="三船"]为什么非要在刀剑上拼个输赢?这有意义吗? [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]那你还能怎么做? [charslot(slot = "m", name = "avg_npc_1896_1#1$1")] [name="三船"]你会知道的。 [name="三船"]失陪了。 [dialog] [PlaySound(key="$d_avg_leathershoes_fts", volume=1)] [charslot(duration=1.5, isblock=true)] [Delay(time=0.5)] [charslot(slot = "l", name = "avg_1044_hsgma2_1#9$1", posfrom="-200,0", posto="0,0", duration=0.5, isblock=true)] [name="星熊"]站住—— [dialog] [PlaySound(key="$d_avg_clog_fts", volume=0.8, loop=true, channel="sn")] [StopSound(channel="sn", fadetime=1.5)] [charslot(slot = "r", name = "avg_npc_1901_1#5$2", posfrom="200,0", posto="0,0", duration=1.5)] [Delay(time=1.5)] [charslot(slot = "r", focus="r")] [name="澪"]该站住的是你。 [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "r", name = "avg_npc_1901_1#5$2", posfrom="0,0", posto="-150,0", afrom=1, ato=0, duration=0.5)] [charslot(slot = "l", name = "avg_1044_hsgma2_1#7$1", posfrom="0,0", posto="150,0", afrom=1, ato=0, duration=0.5)] [Delay(time=0.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [charslot] [PlaySound(key="$swordtsing6", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing1", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$swordtsing4", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] 火光。嗡鸣。 一排排屏风依然错落地伫立在目及之处,纹丝不动。 [dialog] [charslot(slot = "m", name = "avg_npc_1901_1#1$2", duration=0.5, isblock=true)] [name="澪"]他们已经护送三船先生走了。你现在的对手是我。 [name="澪"]你的刀。出鞘。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#2$1")] [name="星熊"]......对付你还用不着。 [charslot(slot = "m", name = "avg_npc_1901_1#5$2")] [name="澪"]是吗? [dialog] [PlaySound(key="$d_avg_darkmagic", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1.5, block=false)] [charslot(duration=1.5, isblock=true)] [delay(time=1)] 澪的身后传来刺耳的金属摩擦声,一只黑色的“鬼手”从她的身后钻出,不急不慢地绕在白色的短刀上。 一个人,三只手,三把刀。 [name="澪"]你的确很强,但这不代表着此时此刻你能从我这里脱身,更别说你连刀都不愿意出鞘了。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#1$1")] [name="星熊"]谁说我的武器只有这把刀? [dialog] [charslot] [PlaySound(key="$d_avg_smashcello", volume=1)] 话音还未落,星熊就高抬起右腿,脚重重地砸向了旁边的圆桌。 圆桌翻转着飞上了空中,遮住对手的视线。 一个有力的跃步,星熊连刀带鞘瞄准对手的头—— [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [background] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =116.1, y =0,rox =-60.2, roy =145, roz =16, layer = 1)] [delay(time=0.4)] [PlaySound(key="$swordtsing4", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =120.1, y =-153.4,rox =-60.2, roy =145, roz =16, layer = 1)] [delay(time=0.6)] [PlaySound(key="$swordtsing5", volume=0.4)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Effect(name="$e_bladeline_01_large",x =120.1, y =-273.4,rox =-60.2, roy =145, roz =16, layer = 1)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =50, roy =100, roz =50, layer = 2)] [Effect(name="$e_spark_02_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 3)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 4)] 而迎接她的,是三道刀光,和被刀光平平整整地切开的圆桌。 刀鞘跟那只黑色的手相碰,一股大力从鞘上传来—— [name="星熊"]喝啊! [dialog] [CameraShake(duration=2, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_land_impact", volume=1)] [Effect(name="$e_sandfall_01",layer = 1)] [PlaySound(key="$d_avg_erthshkng", volume=0.2, loop=true, channel="e")] [StopSound(channel="e", fadetime=2)] [PlaySound(key="$d_avg_rockfall", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Background(image="64_g14_mifuneoffice",screenadapt="coverall")] [delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_ftrub", volume=1)] [charslot(slot = "m", name = "avg_npc_1901_1#5$2", posfrom="-200,0", posto="20,-5", duration=1, isblock=true)] [delay(time=0.4)] [charslot(slot = "m", posfrom="20,-5", posto="0,0", duration=0.5, isblock=true)] [delay(time=0.5)] [name="澪"]......好强的蛮力。 [name="澪"]到底为什么不出鞘? [charslot(slot = "m", name = "avg_1044_hsgma2_1#7$1")] [name="星熊"]和你无关。 [charslot(slot = "m", name = "avg_npc_1901_1#1$2")] [name="澪"]......你在害怕。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#1$1")] [name="星熊"]我?害怕? [charslot(slot = "m", name = "avg_npc_1901_1#1$2")] [name="澪"]你怕刀出鞘,会发生你不愿意发生的事。 [charslot(slot = "m", name = "avg_npc_1901_1#3$2")] [name="澪"]奎隆的死......原来如此。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#2$1")] [name="星熊"]奎隆的死? [charslot(slot = "m", name = "avg_npc_1901_1#3$2")] [name="澪"]......但无论你此刻是否出鞘,你害怕的事都会发生。如果三船先生预料得没错,你都会走向那个结局。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#4$1")] [name="星熊"]我听不懂你说的话。 [charslot(slot = "m", name = "avg_npc_1901_1#2$2")] [name="澪"]......卑鄙。 [charslot(slot = "m", name = "avg_1044_hsgma2_1#2$1")] [name="星熊"]我? [charslot(slot = "m", name = "avg_npc_1901_1#2$2")] [name="澪"]不。不是你。 [charslot(slot = "m", name = "avg_npc_1901_1#1$2")] [name="澪"]我在说我自己。 [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [PlaySound(key="$d_gen_heartbeat", volume=1, loop=true, channel="d")] 奔跑。逃跑。 森内不知自己跑了多久,他只感觉自己的五脏六腑都在抖动。 [dialog] [CameraShake(duration=4, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [curtain(direction = 0,fillfrom = 0.01,fillto = 0.2, grad=true, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.01,fillto = 0.2, grad=true, fadetime=0.1)] [Background(image="64_g5_kajistreet_d",screenadapt="coverall")] [PlaySound(key="$d_avg_snowstormflp", volume=1, loop=true, channel="sn")] [PlaySound(key="$rungeneral", volume=1)] [backgroundTween(xScaleFrom = 1.1, xScaleTo = 1.3, yScaleFrom = 1.1, yScaleTo = 1.3, duration=4, block=false)] [Delay(time=0.2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [StopSound(channel="d", fadetime=2)] [SoundVolume(volume=0.4, channel="sn",fadetime=3)] [curtain(direction = 0,fillfrom = 0.2,fillto = 0, grad=true, fadetime=3)] [curtain(direction = 4,fillfrom = 0.2,fillto = 0, grad=true, fadetime=3)] [Background(image="64_g5_kajistreet_d",screenadapt="coverall", fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4199_makiri_1#3$1", duration=1.5, isblock=true)] [Delay(time=0.5)] [multiline(name="森内")]呼......呼......呼...... [charslot(slot = "m", name = "avg_4199_makiri_1#9$1")] [charslot(slot = "m", action="shake", afrom=1 , ato=1, power=3, times=30, duration=0.3)] [multiline(name="森内",end=true)]咳咳咳! [charslot(slot = "m", name = "avg_4199_makiri_1#9$1")] [name="森内"]我......我甩掉他们了? [charslot(slot = "m", focus="n")] [name="???"]你自己出来了? [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]谁?! [dialog] [charslot] [PlaySound(key="$d_avg_hastybell", volume=1)] [charslot(slot = "m", name = "avg_npc_1904_1#1$2", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [name="好事的神明"]这么快就把我忘了? [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]神明大人?! [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]别这么看我。我不是来帮你的。我讨厌在你的摊子那里得到的怪谈的答案。 [name="好事的神明"]非常讨厌。 [charslot(slot = "m", name = "avg_4199_makiri_1#11$1")] [name="森内"]我......明白。 [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]我本来想着从此和你,和怪谈,都彻底断绝关系,甚至离开御机,去北边转转散散心。 [name="好事的神明"]可惜,就在这个时候,有个家伙拜托了我一件事。 [charslot(slot = "m", name = "avg_4199_makiri_1#11$1")] [name="森内"]谁?宫司大人吗?他托您找我? [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]不是他。 [charslot(slot = "m", name = "avg_4199_makiri_1#11$1")] [name="森内"]那还能有谁? [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]...... [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]难道?! [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]那家伙只让我给你带一句话。 [name="好事的神明"]“吾辈会在你常去的那个天台见你。” [charslot(slot = "m", name = "avg_4199_makiri_1#8$1")] [name="森内"]“吾辈”?他——祂?! [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]话带到了。我该走了。 [charslot] 神明掉转独轮车头,刚想骑起来,森内已经跑远了。 [charslot(slot = "m", name = "avg_npc_1904_1#1$2")] [name="好事的神明"]...... [name="好事的神明"]......找了你这么多年,你就这么回报人家,是吗? [name="好事的神明"]算了,我又管得了谁了? [dialog] [PlaySound(key="$d_avg_hastybell", volume=1)] [charslot(slot = "m", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=1)] [StopSound(channel="sn", fadetime=2)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [background] [curtain] 哒。哒。哒。 森内拾级而上。 [dialog] [gridbg(imagegroup="47_g15_eveningglow_L1/47_g15_eveningglow_R1/47_g15_eveningglow_L2/47_g15_eveningglow_R2", solidwidth="1280/1280/1280/1280", solidheight="720/720/720/720",x=-640,fadetime=1)] [largebgtween(duration = 60,yFrom = 720, yTo = 360,block = false)] [SoundVolume(volume=1, channel="sn",fadetime=2)] [PlaySound(key="$d_avg_open_door", volume=1)] 门开启的一瞬间,一阵风朝森内迎面吹来。 [dialog] [PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [PlaySound(key="$d_avg_wind", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)] [Delay(time=1)] 多少个夕阳时分,他就躺在天台之上,看着天空由红变暗,直到星星依稀可见,又被城市亮起的灯光掩盖。 现在时候尚早,天台上本不该是这般黄昏似的景色,但他无暇顾及这些,或者,他将这也当成了神明将至的某种预兆。 他盯着天空,甚至不知道自己现在心情如何。 兴奋?激动?如愿以偿?空虚?落寞? 但无论如何,他终究还是一个人躺在那里,等着一个也许永远都不会来的客人...... 直到闷热的风让他不知不觉陷入沉眠。 [dialog] [StopSound(channel="sn", fadetime=2)] [focusout(type="lbg", from=0, to=1, duration=3)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [largebg] [Background(image="64_g7_jinja_indoor",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [focusout(type="lbg", from=1, to=0, duration=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="年幼的森内"]父亲......神龛的后面好像有什么东西。 [charslot(slot = "m", name = "avg_npc_1908_1#1$1", bstart=0.2,bend=0.7)] [name="父亲"]彻,在神社这种严肃的场所,不要随便乱看! [charslot(slot = "m", focus="n")] [name="年幼的森内"]可那边真的有...... [charslot(slot = "m", name = "avg_npc_1911_1#1$1", bstart=0.2,bend=0.7)] [name="母亲"]阿彻,快过来,轮到我们祈福了。 [name="母亲"]神明大人,希望我们一家人能平平安安,赶快还完欠下的贷...... [charslot(slot = "m", focus="n")] [name="年幼的森内"]...... [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1903_1#1$1", bstart=0.4,bend=1, duration=1.5)] [Delay(time=2)] [name="???"]...... [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="64_g15_higashiroom",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_1908_1#1$1", bstart=0.2,bend=0.7)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [name="父亲"]这样......贷款应该就还完了,而且还能有盈余...... [name="父亲"]这下我们家可算是脱离困境了。 [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="64_g13_rooftop",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$rungeneral", volume=1, loop=true, channel="r")] [StopSound(channel="r", fadetime=0.7)] [Delay(time=1)] [name="年幼的森内"]欸?您......怎么到这里来了?神社气闷? [name="年幼的森内"]神明大人,谢谢您! [name="年幼的森内"]最近父亲变开心了很多,母亲也有时间带我出去玩了。 [dialog] [charslot(slot = "m", name = "avg_npc_1903_1#1$1", bstart=0.4,bend=1, duration=1, isblock=true)] [name="???"]...... [charslot(slot = "m", focus="n")] [name="年幼的森内"]我还能再来找您吗? [charslot(slot = "m", name = "avg_npc_1903_1#1$1", bstart=0.4,bend=1)] [name="???"]...... [charslot(slot = "m", focus="n")] [name="年幼的森内"]——不,我一定会再来找您的! [dialog] [PlaySound(key="$rungeneral", volume=1, loop=true, channel="r")] [StopSound(channel="r", fadetime=1.5)] [Delay(time=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = false, fadetime=2, block=true)] [name="年幼的森内"]神明大人,我家的店开起来了!好漂亮的店,您要来看看吗? [name="年幼的森内"]神明大人,我向您道歉,这段时间我一直在给家里帮忙,没来找您......您不要生气了,别再躲着我了,好吗? [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = false, fadetime=2, block=true)] [name="年少的森内"]神明大人,您......在吗?您已经离我而去了?还是说......您不愿意见我? [name="年少的森内"]我、我就当您只是不愿意见我,但还在听我说话了,好吗? [dialog] [StopSound(channel="ra", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [bgeffect] [PlaySound(key="$d_avg_rainlight_loop", volume=0, loop=true, channel="ra")] [bgeffect(name="$eb_rain",layer=1)] [SoundVolume(volume=1, channel="ra",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = false, fadetime=2, block=true)] [name="年轻的森内"]最近家里出了一些变故,父亲他可能又得回去卖苦力了。 [name="年轻的森内"]母亲一直帮人缝补衣服,眼睛越来越差了...... [name="年轻的森内"]但我知道,这一定和您没关系,您已经给了我们家这么大的照拂,一定不可能再收回去的...... [name="年轻的森内"]......对吗? [dialog] [StopSound(channel="ra", fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [bgeffect] [bgeffect(name="$eb_wind",layer=2)] [PlaySound(key="$d_avg_snowstormflp", volume=0, loop=true, channel="sn")] [SoundVolume(volume=1, channel="sn",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [name="不再年轻的森内"]神明大人,父亲他...... [name="不再年轻的森内"]他死了。接受不了那么大的打击,把自己喝死了。 [dialog] [StopSound(channel="sn", fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [bgeffect] [Background(image="64_g13_rooftop",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [name="森内"]......所以,您在哪里? [name="森内"]神明大人,您到底......在哪里? [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_oldwarehouse_n",screenadapt="coverall")] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1899_1#1$2")] [name="哲也"]这间凶宅...... [dialog] [PlaySound(key="$d_avg_stickknock", volume=0.4)] [Delay(time=0.5)] [PlaySound(key="$d_avg_stickknock", volume=0.6)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1899_1#6$2")] [name="哲也"]这里是空的......有蹊跷! [dialog] [PlaySound(key="$d_avg_removestone", volume=1)] [Delay(time=1)] [playsound(key="$d_avg_walkfast")] [charslot(slot = "m", posfrom="0,0", posto="-200,0", afrom=1, ato=0, duration=1.5, isblock=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_cherunder_2",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1899_1#6$2")] [name="哲也"]这座宅子居然通到移动城市的地下结构?! [charslot(slot = "m", name = "avg_npc_1899_1#7$2")] [name="哲也"]这、这可怎么找?这可不只是一栋房子或者一个锻冶町那么大了,整个地块说不定都是连通的...... [dialog] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1899_1#1$2")] [name="哲也"]别泄气!只要找到那个混蛋—— [dialog] [playsound(key="$d_gen_walk_n")] [charslot(duration=1.5, isblock=true)] [delay(time=0.5)] [name="哲也"]这、这是?! [dialog] 哲也瞠目结舌,站在了原地。他面前密密麻麻地堆了几十个箱子,显然是有人刻意堆放在这里的。 他用力眨了眨眼睛,走上前去,缓缓把其中一个箱子打开...... [charslot(slot = "m", name = "avg_npc_1899_1#5$2")] [name="哲也"]这是......武器?! [name="哲也"]制式刀,弩......掷弹筒...... [charslot(slot = "m", name = "avg_npc_1899_1#7$2")] [name="哲也"]上面印着的是......帆足家的家徽?北院的大家族?这里是他们藏军火的地方?! [charslot] [PlaySound(key="$d_avg_weapons_drop", volume=1)] 他把装满武器的箱子搬下来,打开原本压在下面的,发现里面是北院制式的军用食品和医疗用具。 他几乎疯了一般把箱子挨个搬下来一一打开。 所有他打开的箱子,无一例外,全都装着北院生产的军事用品。 [charslot(slot = "m", name = "avg_npc_1899_1#5$2")] [name="哲也"]这是......当年爸拼死否认的北院军火?!怎么会在这里—— [dialog] [charslot] [playsound(key="$skill_flash",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [delay(time=0.6)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [charslot(slot = "m", name = "avg_npc_1917_1#1$1", duration=1)] [delay(time=1)] [name="隐匿的忍者"]小子,你做过头了。 [charslot(slot = "m", name = "avg_npc_1899_1#6$2")] [name="哲也"]你是? [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]老板让你找北院间谍的线索,你找到就够了。这么一箱一箱地开过去,事后整理起来也很麻烦的。 [charslot(slot = "m", name = "avg_npc_1899_1#6$2")] [name="哲也"]......你刚刚拍了我的照片? [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]毕竟是大功一件,留个影,免得日后再生争端。 [name="隐匿的忍者"]走吧。 [charslot(slot = "m", name = "avg_npc_1899_1#1$2")] [name="哲也"]去哪里? [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]去见三船先生。 [charslot(slot = "m", name = "avg_npc_1899_1#4$2")] [name="哲也"]等、等下。你在跟踪我? [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]那不重要,重要的是,你在为三船先生做事,我也一样。 [charslot(slot = "m", name = "avg_npc_1899_1#1$2")] [name="哲也"]...... [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]还有你那面具,一起摘了吧。 [charslot(slot = "m", name = "avg_npc_1899_1#6$2")] [name="哲也"]欸? [charslot(slot = "m", name = "avg_npc_1917_1#1$1")] [name="隐匿的忍者"]老板一会儿要正式接见你,你还戴着个面具,多少有点不尊重了吧? [charslot] 不知为何,哲也忽然觉得有一阵寒风从通道深处吹来,吹得他脊背发凉,但他此刻别无选择。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]